Pexeso The Card Game BETA Mac OS

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This is a project to create artificial intelligence opponent(s) for thecard game Race for the Galaxy. Currently, the base game and all threeexpansions are supported.

With the release of version 0.7.0, online multiplayer is supported. Youcan see the results of completed games.

Pexeso The Card Game Beta Mac Os 11

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News

  • 2014-08-22 -- Version 0.9.4 released, which includes BGG userborgemik's interface changes patch, as well as bug fixes for goodconsumption from Tranship Point.
  • 2014-08-13 -- Version 0.9.3 released, which fixes a few bugsin Alien Artifacts cards and enables campaign mode.
  • 2014-08-07 -- Version 0.9.2 released, with support for the cardsfrom Alien Artifacts.
  • 2012-10-22 -- The mirror holding the downloads appears to havegone away. I have moved the files to Dropbox, let me know if you areunable to access them.
  • 2011-03-09 -- Version 0.8.1 released, with a bugfix for AlienToy Shop's consume power.
  • 2011-03-08 -- Version 0.8.0 released, with some AI improvementsand minor bug fixes.
  • 2010-09-11 -- Early copies of version 0.7.5 had a bad set ofimages -- if you experienced crashes or corrupt action card images, trydownloading again. Sorry!
  • 2010-09-11 -- Version 0.7.5 released, with many bug fixes andsome minor GUI improvements for clarity.
  • 2010-08-21 -- Version 0.7.4 released, with many multiplayerimprovements and several minor bug fixes.
  • 2010-08-12 -- Version 0.7.3 released, with a critical fix thatonly affects multiplayer games (no need to upgrade from 0.7.2 if you onlyplay against the AI).
  • 2010-08-12 -- Version 0.7.2 released, with several bug fixesrelated to takeovers and Alien Oort Cloud Refinery.
  • 2010-08-03 -- Version 0.7.1 (still beta) released, with manybug fixes (including a very nasty one related to Galactic Scavengers).
  • 2010-08-02 -- Version 0.7.0 (beta) released, with support forThe Brink of War expansion, and online multiplayer. There are severalknown bugs in this release, but they should only occur with certaincombinations of cards and/or goals.
  • 2010-01-06 -- Version 0.6.1 released, with a fix to the two-playeradvanced game action selection GUI and a new military strength indicator.
  • 2009-12-19 -- Version 0.6.0 released, with several AI improvements,GUI changes, undo turn support, and load/save support.
  • 2009-09-23 -- Version 0.5.4 released, to fix crashes whenchanging game settings on some machines.
  • 2009-09-16 -- Version 0.5.3 released, with several GUI improvementsand some minor bug fixes.
  • 2009-09-03 -- Version 0.5.2 released immediately after 0.5.1,to fix a crippling resize bug introduced in 0.5.1.
  • 2009-09-03 -- Version 0.5.1 released, fixing several bugs, someof them important especially to European users.
  • 2009-09-03 -- Added links to a mirror site hosted by'Chairman Kaga' from BoardGameGeek.
  • 2009-09-02 -- First version (0.5.0) released.
Mac

Downloads

Source code

The following package contains the source code, card images, and neuralnetworks. It should compile fairly easily on any Linux or other Unix-likesystem. You will need the GTK libraries and headers, etc, to compile it.

Windows

The following is a Windows self-extractor that contains everythingneeded to play.

Mac OS X

The following is a pre-compiled binary for Mac machines running OS X. Itshould have all the necessary libraries and no longer uses the old GTKFramework.

Pexeso The Card Game Beta Mac Os Catalina

FAQ

See the FAQ for some common gameplay questions andanswers.

See also

  • Rio Grande Games is thepublisher and holds all the copyrights for the images and card names.They have graciously given permission for me to distribute these, thoughthey may not be redistributed or used for any other purpose.
  • Tom Lehmann is the designer of Race for the Galaxy.
  • The rules are available from Rio Grande Games.

Donations

Some people have asked about donations. I am very grateful for the support!If you have a PayPal account and would like to help support, you can sendfunds to my account at 'keldon@keldon.net'. Thanks a lot!

Contact

Feel free to contact me at keldon@keldon.netwith questions, suggestions, or other comments.





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